if (randomPick <= runningTotal) { // Create instance GameObject spawnedInstance = Instantiate(profile.characterPrefab, spawnLocation.position, Quaternion.identity);
SpawnGirl();
public GirlData[] girlsData; public Transform spawnPoint; -NEW- Anime Girl RNG Script -PASTEBIN 2024- -AU...
So the task is to create a helpful addition or modification to an existing Anime Girl RNG script in Unity (since AU or Unity are common in game scripts). Since the user hasn't provided the actual script, I might need to make assumptions based on common practices. if (randomPick <= runningTotal) { // Create instance
Additionally, maybe the user wants to ensure that the same character doesn't spawn multiple times. So adding a check to exclude the previous selection could be useful. But in some cases, duplicates are allowed, so that depends on the use-case. if (randomPick <