Roblox Toy Defense Script Better [VALIDATED]

-- Configuration local config = { -- Enemy spawn settings enemySpawnInterval = 2, enemySpawnChance = 0.5, enemySpeedMultiplier = 1.5, enemyDamageMultiplier = 1.5,

function Tower:upgrade() self.level = self.level + 1 self.damage = self.damage * 1.2 self.range = self.range * 1.2 end roblox toy defense script better

-- Wave system if game.waveTimer then game.waveTimer = game.waveTimer - dt if game.waveTimer <= 0 then game.wave = game.wave * config.waveIncrease game.waveTimer = config.waveInterval end else game.waveTimer = config.waveInterval end end -- Configuration local config = { -- Enemy

function Tower.new(x, y) local tower = setmetatable({}, Tower) tower.x = x tower.y = y tower.damage = config.towerDamage tower.range = config.towerRange tower.level = 1 return tower end enemySpawnChance = 0.5